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Saturday, February 11, 2006
bRO and XKore 1
Gameguard has *finally* upgraded themselves and added a check that prevents any dll hooks from running. If a dll hooks into the ragexe.exe in memory (such as xstools.dll or any of the various ro-assist tools) gameguard would close ragexe down. Either gameguard references the checksum, or scans memory for a signature.
Like I posted in the OpenKore forum, this change is welcome - in a manner of speaking. It has been really boring lately, and as evidenced by the various projects sprouting (xkore2, webMonitor, fakeServer/Poseidon, wiki, etc.) the bot functions themselves haven't been really touched. Only now that gameguard seems to be active again that OpenKore developers can flex their muscles.
Most of the OpenKore devs are more interested in the challenge rather than in-game success anyway (of course we have some that are interested in both). I hope Gravity releases the Alchemist skill tree for the homunculus ASAP to official servers. That should provide enough of a challenge in order to fully revamp the OpenKore AI. Also, I hope Gravity would speed up the implementation of the mercenary system (if there ever will be one).